This snooker online game puts a proper table in your browser: six pockets, the baulk line, the D and every colour on its spot. The balls roll with cloth friction, rebound off the cushions and collide with real momentum. The cue ball carries spin, so you can play follow, screw and side to build a break. Play a friend with a room code, share one device, or take on a computer opponent that aims with the same physics. It is free, there is nothing to download and you do not need an account.
How to Play This Snooker Online Game
- Pick a game in the room options: Full frame, 6 Ball, Race to 50 or Race to 100.
- Break from the D. The cue ball starts in hand inside the D.
- Pot a red, then a colour. After each red, choose any colour. While reds remain, colours are re-spotted.
- Clear the colours. After the last red and its colour, pot yellow, green, brown, blue, pink and black in that order.
- Your turn continues while you keep potting. A miss or a foul passes the table to your opponent.
Snooker Rules
Scoring
Red is worth 1, yellow 2, green 3, brown 4, blue 5, pink 6 and black 7.
Fouls
Hitting the wrong ball first, missing every ball, potting a ball that is not on, or going in-off are all fouls. A foul gives your opponent the value of the ball on, with a minimum of 4. An in-off gives the next player the cue ball in hand in the D. If a foul leaves the next player snookered, they get a free ball. A frame that ends level is decided on a re-spotted black.
Race to 50 and Race to 100
These quick formats use one red and the six colours. Every ball is on, so any pot scores: red 10 and the colours their usual value. Every potted ball is re-spotted. If you hit the red and pot nothing, you lose 10. If you hit a colour and pot nothing, the turn simply passes. A foul, such as missing everything or going in-off, costs 4, or the value of the highest ball involved up to 7. The first player to reach the target wins.
Controls
Touch and mouse
- Aim: drag anywhere on the table. The cue follows your finger, and a guide line with a ghost ball shows where the cue ball will meet the object ball and where that ball will travel.
- Fine aim: slide the fine-aim dial, or tap ⟲ ⟳, to adjust by a tenth of a degree.
- Spin: tap a point on the small cue-ball icon. High gives follow, low gives screw and left or right adds side.
- Strike: pull the cue back. The further you pull, the harder you hit. Let go to play the shot, or slide back to zero to cancel. On phones, you can also use the side power slider.
- Ball in hand: drag the cue ball anywhere inside the D.
Keyboard
When the table or a control has focus, ← / → fine-tune your aim, and holding Shift makes bigger steps. ↑ / ↓ set the power, Space or Enter plays the shot, and Esc cancels. The arrow keys also move the spin point on the cue-ball icon.
Guide lines can be turned On or Off in the game options before the frame starts. Online, the host's choice applies to both players.
Game Modes
- Online with friends: create a room and share the code. Every shot is simulated on the server, so both players and any spectators see exactly the same result.
- Challenge online players: invite someone who is free in the arena.
- Local vs: two players on one device.
- vs Computer: Easy misses more often, Medium plays for position with spin, and Hard rarely misses a clear pot.
Snooker is one of 60 free games on My MP Games, alongside 8 Ball Pool and Carrom.
Variants: Full Frame and 6 Ball
Full frame racks 10 reds and the six colours and is played with full rules until the table is clear. That is a little shorter than the 15-red tournament game. 6 Ball is six-red snooker, the quick format that also has its own professional events. Both use the same rules.
Tips and Strategy
- Watch the ghost ball, not the object ball. On thin cuts, accuracy matters far more than power.
- Use stun on straight pots. A centre-ball hit stops the cue ball dead, while screw brings it back toward you.
- Use side sparingly. It changes the angle off a cushion, which is great for position but risky for the pot.
- Play safe when the pot is not on. Rolling the cue ball back to the baulk end leaves your opponent nothing.
A Short History of Snooker
Snooker was invented in the 1870s by British army officers in India, who added coloured balls to existing billiards games. The word "snooker" was slang for an inexperienced cadet. The game spread to Britain, gained professional championships in the 1920s, and became a television favourite after colour broadcasting arrived. The maximum break in the 15-red game is 147.
Snooker FAQ
Can I play snooker online with friends?
Yes. Create a room and share the code or invite link. Every online shot is simulated on the server, so both of you see the same result.
Can I play snooker vs the computer?
Yes. Choose Easy, Medium or Hard. Easy misses more often, Medium plays position with spin, and Hard rarely misses a clear pot.
Is this snooker online game free?
Yes. It is free in your browser, with no download, no account and no paywall.
What are the basic rules of snooker?
Pot a red, then any colour, and repeat while reds remain. Then pot the colours in order from yellow to black. Fouls give your opponent at least 4 points.
How many reds are used?
Full frame uses 10 reds and 6 Ball uses six. Race to 50 and Race to 100 use one red plus the six colours.
Does it work on a phone?
Yes. The table rotates to fit portrait or landscape without scrolling, and every control is sized for thumbs.
Is snooker the same as pool?
No. Snooker uses a larger table, 15 reds in the full game, six colours and point-based scoring. Pool games such as 8-ball use numbered balls. You can play both here: Snooker and 8 Ball Pool.